Biomutant's colourful post-apocalypse. Image: Experiment 101 / THQ Nordic
Biomutant is an open-world action RPG from Swedish studio Experiment 101, released on 25 May 2021. You play a customisable mutant rodent in a colourful post-apocalypse, using a martial arts system called Wung-Fu. It is ambitious and visually distinctive, but repetitive combat and an intrusive narrator hold it back — though patches have since made the narrator optional.
Biomutant at a glance
| Developer | Experiment 101 |
| Publisher | THQ Nordic |
| Released | 25 May 2021 · native PS5 / Xbox Series versions September 2022 |
| Platforms | PC, PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch |
| Genre | Open-world action RPG |
| Length | ~20 hours main story, 40+ for completion |
What is Biomutant about?
The world has been poisoned by an oil corporation, and the Tree of Life — which everything depends on — is being eaten by four enormous creatures called Worldeaters. You are a mutated rodent who can either save the tree or finish it off.
Six tribes are fighting over the same question. You pick one, then either unite the others through diplomacy or conquer them by force, and that choice shapes which strongholds you assault and which allies you keep.
Underneath sits an Aura morality system tracking light and dark choices, which unlocks different psi-powers — telekinesis on one side, more destructive abilities on the other.
The narrator: the thing everyone asks about
This deserves its own section, because it is the single most divisive element and the reason many players refunded at launch.
Characters in Biomutant speak in invented gibberish. A narrator then translates every line aloud, in the third person. He also comments on your actions, explains mechanics, and fills silence during exploration.
At launch he was constant, and for many players he became unbearable within a few hours — not because the performance is bad, but because of sheer frequency.
This has since been addressed. Post-launch patches added narrator frequency controls in the settings menu, letting you reduce how often he speaks or turn the commentary down substantially. If you bounced off Biomutant at launch for this reason, that specific complaint no longer applies. Check the audio and gameplay settings before starting.
What is the combat like?
Wung-Fu blends melee, ranged and psi-powers into free-flowing combos, and you can switch between a sword, a rifle and a power mid-chain.
Presentation is the strong part. Comic-book text bursts and damage numbers pop on successful combos, and it looks genuinely stylish.
The mechanics underneath are shallower. Most enemies fall to the same handful of combos, weapon feedback is inconsistent — some melee weapons land with weight, guns generally feel weak — and enemies absorb more punishment than the abilities appear to deal, so powerful-looking moves rarely feel decisive.
It is enjoyable in short bursts and repetitive across twenty hours.
Wung-Fu combos look terrific; the mechanics beneath them are thinner.
Is the crafting any good?
It is the best system in the game, and the closest Biomutant comes to fulfilling its ambition.
Weapon crafting is genuinely modular. You combine barrels, grips, stocks, blades and add-ons from salvaged junk, and the results are visually absurd in the best way — a rifle assembled from a hairdryer and a saw blade functions exactly as its parts suggest.
Gear customisation is similarly deep, with stat effects and resistances that matter in the game's hazardous biomes.
The problem is explanation. Biomutant buries this behind menus that never make clear what most numbers do, which means many players never engage with its strongest feature.
What are the main weaknesses?
The open world is quiet. It is attractive — rolling hills, collapsed cities, distinct biomes — but sparse. Long stretches offer little reason to leave the path, and most optional content is fetch quests.
Too many systems, too little guidance. Three upgrade trees, morality, tribes, crafting, gear, psi-powers and a long Wung-Fu list, none properly explained. The ambition is real; the onboarding is not.
Repetition. Tribe strongholds follow near-identical structures. Clearing the first is enjoyable; the sixth is a chore.
Is Biomutant worth playing in 2026?
Yes, at a discount, if its specific appeal lands for you.
Play it if you want a genuinely unusual setting, enjoy deep crafting, and are happy with a relaxed open-world game you can dip into. Nothing else looks quite like it, and the character creator alone — where your build choices physically reshape your mutant — is a highlight.
Skip it if you need demanding combat or a densely packed world. On those measures it was behind its peers in 2021 and the gap has widened.
It is also much cheaper now, and post-launch patches added New Game Plus, difficulty options and the narrator controls. Native PS5 and Xbox Series X|S versions arrived in September 2022 with performance modes targeting higher frame rates.
Where can you buy Biomutant?
- PC — Steam, GOG and the Epic Games Store
- PlayStation — PlayStation Store (PS4 and PS5)
- Xbox — Microsoft Store, Xbox One and Series X|S
- Nintendo — Nintendo eShop
What “ALL DLC” actually means here — nothing
Biomutant has no story DLC and no expansions. The only extra of note is the Mercenary Class, originally a pre-order bonus. Every meaningful post-launch addition — New Game Plus, difficulty settings, narrator controls, balance fixes — arrived as free patches. The standard edition is the complete game, so listings promising “ALL DLC” are advertising something that does not exist. As a THQ Nordic back-catalogue title it also discounts steeply and appears in publisher bundles regularly.
A note on cracked builds: they are illegal, a known malware vector, and frozen at whichever version was cracked — which for Biomutant usually means the launch build, complete with the unrestricted narrator and none of the balance fixes. You would be pirating the worst version of the game. IGGG Guides does not link to pirated software.
Biomutant FAQ
Can you turn off the narrator in Biomutant?
You can substantially reduce him. Patches added frequency controls in the settings menu, so he speaks far less than at launch. Check the settings before starting.
How long is Biomutant?
Roughly 20 hours for the main story, and 40 or more to finish side content, tribe questlines and exploration.
Does Biomutant have multiple endings?
Yes. The ending depends on your Aura alignment and whether you save or destroy the Tree of Life, plus how you resolved the tribe conflict.
Is Biomutant open world?
Yes, with a large connected map divided into biomes, some requiring specific gear to survive.
Is there any multiplayer?
No. Biomutant is entirely single-player.
Does Biomutant run well on low-end PCs?
Reasonably. It targets 2021 mid-range hardware and the stylised art scales down without much loss. Foliage density and shadows are the most expensive settings.
The verdict
Biomutant is a game with more ideas than execution. The world is striking, the crafting is inventive, and the premise is unlike anything else — but the combat thins out, the map is sparse, and the systems are never explained well enough to reward the effort they demand.
The narrator complaint that defined its reception is now largely fixable in the settings, which makes it a better recommendation than it was in 2021. At a sale price, for the right player, it is worth the twenty hours.
Best for: players who want an unusual setting and deep weapon crafting, at a relaxed pace.
Skip if: you want challenging combat or a dense, hand-crafted open world.
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Last updated: 6 September 2026