Cyberpunk 2077 Full Game Review
Hello, beautiful people! Today we will be reviewing the game Cyberpunk 2077, and you will also be able to download it.
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Good God. Since that first CG trailer came out more than seven years ago, this is what we get? We always thought it would be hard to write this review, but CD Projekt Red has made it a lot easier than we ever thought it would be. Why? Because Cyberpunk 2077 is a mess on PS4, PS4 Pro, and yes, even PS5, thanks to backwards compatibility, as of version 1.05?
To be completely honest, it seems like the Polish developer sold us short. After The Witcher 3: Wild Hunt, which was one of our favourite games of the last generation, we were almost certain that the studio's next game would be just as good.
As the years went by, we started to notice that Cyberpunk 2077 didn't have any console games. During previews, where it was always running on a very high-end PC, the open-world adventure looked so advanced and next-gen. We still had hope, though. Even with all the delays, we knew we'd be able to play Cyberpunk 2077 on a PlayStation console at some point. This day has come, and the crushing disappointment we feel now is hard to take.
Cyberpunk 2077 has a lot of bugs that break immersion and performance problems that are shockingly bad, but at its core, it is an excellent open-world RPG. The game's scope and goals are clear, but right now, the game is having a hard time living up to and keeping up with its own potential. At its best, Cyberpunk 2077 has an atmosphere that is hard to beat. a truly engaging experience that doesn't let go even when you're not playing it.
The setting of Night City is amazing. It's a huge, dystopian city that likes to beat your senses to a pulp. It's special to just walk through its streets and take in all the sights and sounds. No other open-world game has ever shown how big a city like this is, with skyscrapers and other huge futuristic buildings that block the sky.
This sense of size is also a big part of why the map is so brilliantly detailed. There are a lot of side streets and alleys to check out as you look for trouble and treasure. Night City has an air of mystery because there's always something around the next corner.
It really is a genre-defining background, but as an open world, it doesn't work very well. This is mostly because of the people, police officers, and gang members who live in the city but are not playable. So many of these NPCs look great and have interesting cyber-human designs, but their AI is so basic that it almost feels like they aren't real. If you shoot a gun in a crowded market, all the NPCs around you will drop to the floor and put their hands over their heads at the same time. They won't try to get away or do anything to defend themselves, so they'll just stay like this for a long time.
Even worse are the members of the notorious Night City Police Department. The wanted system in Cyberpunk 2077 is similar to the one in Grand Theft Auto. If you kill innocent people, you'll get a reward, and the police will come looking for you. But they don't actually run toward you. Instead, they appear right next to you and start shooting. If you leave the scene and your wanted level goes down, they just disappear. It beggars belief.
But the number of people really puts an end to the idea that this place is a living, breathing, dangerously overcrowded hellhole. When you're on foot and just taking a stroll, the number of NPCs that the game creates isn't too bad; it feels busy. But if you get in a car, the number of people drops. You can drive on the biggest road in Night City, which goes all the way around the city, and you might see two or three other cars. How can we believe that this is one of the busiest cities in the world when the roads are so empty?
It's clear that some things had to be given up in order for Cyberpunk 2077 to work on PS4, but that's no reason not to play it. On Sony's base system, the game runs horribly, with a terrible framerate and a lot of pop-in. On the PS4 Pro, it's a little better, but it's still not good enough. Backwards compatibility on PS5 makes a huge difference with a (relatively) smooth 60 frames per second, but the game still has bugs and, worst of all, a problem that causes it to crash every couple of hours, pretty much every time. It's a shame, especially since CD Projekt Red said in several interviews that the console versions of Cyberpunk 2077 would be good enough.
Again, we find ourselves in a very bad situation. If Cyberpunk 2077 just worked the way it was supposed to, without all the silly bugs and application errors, it would be a strong contender for Game of the Year.
In fact, one of the best things about the game is its characters. Cyberpunk 2077 has a great cast. Night City keeps hitting you over the head with overtly sexual images and random violence, but its main characters add a welcome layer of depth to the story. In a world where how you look is more important than how you feel, V's friends and allies are a breath of fresh air. You just want to know everything there is to know about them.
Even Johnny Silverhand, the ghost of an extremist revolutionary who lives in your head and has been digitised, is shockingly well done. This is partly because of Keanu Reeves's blunt and sometimes funny acting, but again, it's the writing and the way the characters interact that really make Cyberpunk 2077 a great place for great stories.
We also love the way the conversations work. Since almost all of the game is played from a first-person perspective, the fact that these dialogue scenes are so dynamic is very impressive. As you talk, characters stand up, move around, and strike poses, giving conversations a very natural feel. When the game isn't broken, it just oozes charm. During these intense parts of the story, the level of immersion is usually off the charts. This makes it so heartbreaking when a technical problem pulls you out of the moment.
Speaking of talking, we can't help but be a little disappointed by how limited some of Cyberpunk 2077's role-playing options are. The game gives the impression that it has multiple paths by often giving you multiple dialogue optionss role-playing options are. The game gives the impression that it has multiple paths by often giving you multiple dialogue options. However, most of the time, all of these choices lead to the same result, just with a different flavour.
Now, let's not exaggerate. This is still an RPG, and some choices do matter, but it's not the incredibly deep and wide-ranging RPG that CD Projekt Red had been promising for years up until this point. You should keep this in mind before you go to Night City and adjust your expectations accordingly. This is not the first-person shooter version of a role-playing game. Cyberpunk 2077 is more like an open-world Deus Ex or even a futuristic Far Cry, but the stories and characters are much better.
Still, the way people fight in Cyberpunk 2077 is a big step up from what you see in those two games. At first, it's hard to aim with guns, and the melee system is all over the place, but as you progress through the game, things get better and better. As with The Elder Scrolls series, as you use the different types of weapons in this game, you get better at using them, and you get all kinds of crazy perks that make you stronger. Combat can take hours to get the hang of, but once it does, it's a satisfyingly physical experience.
Even if you didn't notice, Cyberpunk 2077 has a lot going for it, but its problems can't be ignored on PlayStation consoles. It's easy to see how much love and work have gone into this project, but the fact is, even after all the delays, the game is still not done. The more cynical a person is, the easier it is to see where shortcuts have been taken. When you move away from the main story, it's hard to ignore the incomplete systems and mechanics that break the illusion that Night City is a place that lives and breathes. Let's just hope that Cyberpunk 2077 turns out to be the game we were told it would be years ago.
Cyberpunk 2077 is a game that is obviously not finished, and what's worse is that CD Projekt has known this for a long time. Poor performance on the PS4 and PS4 Pro almost ruins the experience. Backwards compatibility lets you play the game on PS5, and it's still fun and shows off the game's great potential, but it's still full of bugs and crashes that can't be fixed. Cyberpunk 2077 has something special at its heart, but as it is now, it's just not good enough. a terrible launch that people will talk about for years to come.
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