SAMURAI MAIDEN Game Review
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Samurai Maiden’s characters look great. This is great. Even though they might not be miles ahead of the competition, they are a striking group of colorful, glassy-eyed femme fatales who shine from every direction. They are not very deep or intriguing characters, with surface-level characteristics taken, well, directly from a cartoon, as is the case with the most of the work that is classified as anime ecchi. This is the situation with the majority of the output that falls into anime ecchi categories. But I don't think that's the reason you came, do I? You're not in it for the swordplay, you're in it for the pantsu, and in that regard, Samurai Maiden delivers with élan.
Before anyone attacks us in the comments area for making fun of individuals who appreciate this kind of media, we want to make it clear that despite what we may have said previously, we are big fans of Samurai Maiden. As a game, it may feature all of the typical traits of the ecchi genre, such as a plot that has been scrawled on the back of a train ticket, but it does extremely well overall.
In the narrative, a young woman by the name of Tsugumi is attending high school when she receives a phone call from a "angelic voice" that informs her that she is about to meet a demon lord while she is dressed in lingerie stockings and a choker. She is not really taken aback by this information, and she is swiftly sent back to the Sengoku Period, when she is attempting to escape a building that is on fire but is being pursued and attacked by hordes of zombie samurai. The voices in the game are all done in Japanese, but there are subtitles in English, which is a much better option, and everything looks just beautiful. Although the textures and environments do not push the bounds of what is possible, they are aesthetically balanced to place an emphasis on form rather than graphical extravagance. The presentation is excellent, and the game runs incredibly smoothly, maintaining a frame rate that is consistent even when there are a large number of adversaries on screen and effects are occurring all over the place.
Samurai Maiden is a basic 3D hack-and-slash game in the same style as Dynasty Warriors, but it has some interesting angles that go beyond the upskirts. The main character, Tsurugi, is helped by three other maidens with different skills. After the first stage of training, you unlock the other maidens one by one as you complete missions. These helpers follow you on-screen and can use special attacks when a gauge is full. These attacks aren't very precise and tend to go in the direction you're looking, but they're strong enough to stun bosses and give you a few seconds to hit them hard.
Early on, the stages are dull and short, but soon they start to grow. There are some platform sections where you can use your double-jumping skills, but most of the fights are the same thing over and over again. It's a lot less interesting than a game like Bayonetta. By stage five, things start to change and become more complicated. By stage six, you'll have three maidens to help you, giving you a lot more options in battle and strategy. When you unlock Hagane, you can use her anchor firing skill to swing across chasms and pull treasure chests from different cliffs.
Soon, you'll need to switch between your three allies on the fly in certain situations and battles because only some of them can heal you or get you to places you can't reach on your own. Its structure is clear and simple, but it works well. It takes ten minutes to learn how to play, but a lot longer to get good at it. As you move through the game, boss fights get harder and you have less time to get out of the blast zone. This means that you need to work together as a team to stay alive.
Combat is done well because it's fun without being too complicated. The controls are what you would expect for this type of game, with light and hard hits, dodge rolls, double jumps, automatic combos, and easy-to-use special moves that are done by your helpers. It moves quickly and looks good, with booming pyrotechnic swaths of fire, lightning, and explosions. There's also just the right amount of mechanical and strategic depth to keep it interesting. In the middle of the chaos, you have to find small windows of time to set up timed mines, healing urns, and your most important special attacks.
Overall, it moves well, looks great, and sounds great, with great music to go along with the action. The soundtrack is a mix of traditional Japanese sounds and dance beats that are catchy and quiet. If there's a real problem with the game's design, it's that your following helper sometimes gets in the way of Tsurugi in the foreground, so you have to quickly move the analog stick to fix it.
In the downtime between missions, you return to your camp, where you can change between different pieces of unlocked equipment, improve your weaponry and the skills of your three teammates, and so raise both your maximum health and the power of your assaults. You can also change into any unlocked garments, some of which, as you might think, are somewhat risqué. You also have the option to pay a few extra bucks for the downloadable content (DLC) if you don't like the clothing that are included with the game and you really want the Victory Swimsuit.
Samurai Maiden is a game that gets better as you play because your weapons get better and their properties change, and your girlfriends get stronger as you play. Even though the game itself isn't too hard, you can unlock missions with harder goals, and there are a lot of them to do. It's not easy to get good ranks at the end of a stage, so this is a goal in and of itself for those who want to try everything. You don't have to replay missions, but you can if you want to. When you're stronger, you can go back and use your new skills to try for higher ranks and unlockables.
It's easy to play, looks good, and is pretty fun in a basic, action-based, arcade-like way. But it wouldn't be ecchi without a healthy dose of fan service. Tsurugi's clothes get dirty and torn up during each stage's battles, which is a cool effect. She also has big breasts and lots of panty flashes. "Forge everlasting bonds with your ninja friends!" says the press release. This means "engage in highly fetishized lesbianism with girls of questionable ages." This increases the overall "affection" of your group of cohorts, giving you more points at the end of the stage based on how well you did and how much you used it. Eventually, the ‘affection’ manifests itself in ways that will have heterosexual males as saucer-eyed as the gals themselves.
Usually, we'd spend a lot of time making fun of this, but since this isn't the first time we've seen Japanese anime erotica, we'll just say that the quality of the game makes up for its cruder parts this time. Samurai Maiden isn't a very deep game, and fans of hack-and-slash should know that a lot of its appeal comes from the fact that the characters are very sexualized. A good test is whether or not you would play the game even if it didn't have these themes. This isn't true for most games in this genre, but Samurai Maiden is one of the few exceptions.
Samurai Maiden mostly consists of hacking, slashing, dodging, and hacking again. But, even though it's meant to be repetitive, it's not that different from many classic arcade games in that way. It does a good job of adding new ways to fight that are fun and never confusing. For example, your allies can use different skills to attack, heal, and move through stages. It's a simple but nicely layered adventure that will make grinders want to unlock all of the game's galleries, weapons, and digital trinkets while enjoying a game that looks good and works well. If you want more of a challenge, you can get it. Even though some of the dialogue and story is predictable, the character models are very good, a little bit magical, and do a great job of selling the game.
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